Fire-Fighting Robot Contest

 

 

A team of engineering students have come together to implement and build a computer controlled fire fighting robot that can move through a mode floor plan structure of a house, find a lit candle and then extinguish it in the shortest time possible. This robot will simulate a real-world operation of a robot performing a fire security function in an actual home on a simulated floor plan and fire. The specification and restrictions for the contest are major factor in the design process of the robot, its control, and its body.

 

Rules directly adapted from Trinity College Fire Fighting Robot Contest Rule

These rules and procedures apply to all ShepRobo Fest Competitions.

 

 

Introduction

Robot is defined as a mechanical design that is capable of performing human tasks or behaving in a human-like manner. Building a robot requires expertise and complex programming.

 

It’s about building systems and putting together motors,solenoids, and wires, among other important components. There are a number of subsystems that must be designed to fit together into an appropriate package suitable for carrying out the robot’s task.

 

A firefighter robot is one that has a small fire extinguisher added to it. By attaching a small fire extinguisher to the robot, the automaton put out the fires it detects can be achieved.

 

The fire detection scheme to be put into use is relatively free of false alarms, it is anticipated that it will not overreact in non-fire simulations. As mentioned earlier, the design of the robot is according to specification of the contest.

 

 

The Objective of Contest

The objective of the Fire-Fighting contest is to build a robot which can solve a maze and extinguish a fire. A candle will represent the fire, which has started in the maze-home. The robot must locate it and extinguish it in the shortest time possible.

The light level of the surroundings in the testing area will not be known until the day of the competition. The robot must be able to deal with the ambient lighting of the gymnasium.

 

 

 

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General Rules

Divisions

There is no limit on team size.

Junior Division (Through 8th Grade)

High School Division (9th through 12th Grade)

Senior Division (College and Beyond)

 

In the rest of this document, the term “team” means either the group or the individual associated with a robot entered in the contest.

 

Multiple Entries and Kits

The challenge presented by the ShepRoboFest is for contestants to prepare a unique robot of their own design.

However, we recognize that some teams may wish to enter a kit-based robot (i.e. Lego Mindstorm), or a robot that shares many design features with another robot entered in the contest.

 

Guidelines for Kit and Unique Robots

Each team must indicate whether their robot is a kit robot or a unique robot, with characteristics as listed below, when registering it for the contest. Note that paint, stickers, and other non-functional components will not transform a kit robot into a non-kit robot.


Kit Robots may be constructed primarily from a single commercial kit, or share mechanical design with another robot – even if is not commercial, or share other major features with another robot.

In cases the second and the third above, both of the similar robots will be considered as kit robots.

 

Unique Robots are constructed from a unique assortment of parts or may use some components from a kit, but the overall design is unique.

 

Construction Schedule

Teams should build their robots and bring them to the contest ready to compete: this is not a construction contest where you build robots at the event!

 

Shepherd University will provide limited time and space for last minute changes, adjustments,
and improvements. However, the robots should be completed (or very nearly so) by the time

they get here.

Judge’s Rulings

 

The Chief Judge is the final and absolute authority on the interpretation of all rules and decisions. A team may challenge any ruling or scoring of the Arena Judges by stating that they wish to appeal the problem to the Chief Judge.

 

The Chief Judge will then be called in to decide the matter. The challenge must be made before the team leaves the arena after the completion of a trial. All results, scores, and decisions become irrevocable after the team leaves the arena.

 

Safety

Any Contest official may stop any robot at any time if, in their opinion, it is performing or is about to perform any action that could be dangerous or hazardous to people, facilities, or other equipment. Robots must not use flammable or explosive materials to extinguish the flame.


Dimensions and Accuracy

The goal of the contest is to make a robot that can operate successfully in the real world, not just in the laboratory. Such a robot must be able to operate successfully where there is uncertainty and imprecision, not just under ideal conditions.

 

Therefore, the arena dimensions and other specifications listed below will not be precisely what the robots will encounter at the contest: they are provided as general aids. The size limits on robots are, however, absolute and will be enforced by the Judges. Object dimensions are generally given as length x width x height, as the robot encounters the object:

 

Length is front-to-back

Width is side-to-side

Height is top-to-bottom

**Maze Specifications TBA**

 


 

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